Three Empires. Three Strategies. One Battlefield.
A brutalist asymmetric chess variant of ancient warfare.
The grinding advance. Uncapped linear reach. Pure chess configuration. Grinds you down through positional dominance.
The crossroads empire. Highly mobile cavalry with range caps. Defeats structure with tempo and the legendary hit-and-run Parthian Shot.
The silk empire. Defensive setup with unique ranged crossbow volleys. Creates invisible threat zones without moving.
Rome requires zero learning curve. It wields the exact ruleset of modern chess. Uncapped linear and diagonal vectors. Their advantage is pure, relentless geometric power.
Parthian cavalry suffer severe range caps, but upon standard capture, they gain an immediate, optional 1-tile reposition. The famous Parthian Shot alters tempo permanently.
The Nujian class exerts control without movement. Ranged captures at distances of 2 or 3 tiles project invisible volumetric threat zones, countering hostile repositioning.